Template
Software development agreement template
A software development agreement is a contract between a client and a developer or agency for building custom software. It defines scope, milestones, acceptance testing, payment schedule, ownership of the code and what happens on termination. Signee gives you a clause by clause outline with notes, fills it from your project details and sends it for signature.
- Scope, milestones and change requests
- Acceptance testing with deemed acceptance
- IP transfer on full payment
- Not legal advice, review before signing
Software Development Agreement
Template, 12 clauses
- 1.Parties and project. Who builds what for whom
- 2.Scope and specification. Features, platforms, exclusions, attached spec
- 3.Milestones and timeline. Phases, target dates, dependencies
- 4.Change requests. Written changes with price and time impact
- 5.Acceptance testing. Test period, defect list, deemed acceptance
- 6.Fees and payment schedule. Fixed price or time and materials, deposit, milestone payments
- 7.Intellectual property. Client owns custom code on full payment, developer keeps its tools
- 8.Open source and third party components. Disclosure and licence compliance
- 9.Warranty and defect fixing. Free fixes for a period after acceptance
- 10.Confidentiality. Protects business information and source code
- 11.Limitation of liability. No indirect loss, cap tied to fees
- 12.Termination and handover. Exit rights, payment for work done, delivery of code
Provider
Customer
When to use a software development agreement
Use it when someone is paid to build software that the client will own or rely on: a mobile app, an internal tool, an integration, a new version of a web platform. Freelancers, studios and agencies use it to get paid on time and to stop scope from growing for free. Clients use it to make sure they actually own the code they paid for.
If the work is advice rather than a product, a consulting agreement template fits better. If you provide ongoing work such as support, maintenance or design retainers, a services agreement template is simpler. And if the client will only use software you host and keep improving, the right paper is a saas agreement template, because the client gets access, not ownership.
Agencies with repeat clients often sign the legal terms once in a master agreement and describe each project in a statement of work. The clauses below work in either shape.
Development Agreement, Kestrel Outdoor
1. Services. Northwind Studio provides the services described in each statement of work to Kestrel Outdoor.
2. Fees. The client pays 25 percent, invoiced monthly in advance, due 10 business days.
3. Term. This agreement starts on the effective date and renews automatically unless either party gives notice period missing.
4. Confidentiality. 5. Liability. 6. Data protection.
Parties
- Kestrel Outdoor
- Northwind Studio
Key terms
- Pricing
- Fixed, 48,000 USD
- Deposit
- 25 percent
- Acceptance
- 10 business days
- Warranty
- 60 days
Signing order
- 1. Dana Price Signed
- 2. Omar Reyes Awaiting signature
Clause by clause
What each clause does and what to negotiate
Short notes for each clause in the outline. They describe the common position, not the only acceptable one.
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1Parties and project
Names the developer and the client and describes the project in one or two sentences so the rest of the contract has context.
Negotiate. Make sure the contracting entity is the one that will pay and own the result, not a founder in a personal capacity.
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2Scope and specification
Defines what will be built, usually by reference to a specification or statement of work, and lists what is out of scope.
Negotiate. The exclusions list. Hosting, content entry, app store submission and ongoing maintenance are frequent sources of dispute.
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3Milestones and timeline
Breaks the project into milestones with target dates and makes clear that delays caused by the client move the dates.
Negotiate. Whether dates are targets or firm deadlines, and what happens if the developer misses a firm one.
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4Change requests
Requires every change in scope to be agreed in writing with its effect on price and schedule before work starts.
Negotiate. A simple approval route, such as email confirmation by a named person, so small changes do not stall the project.
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5Acceptance testing
Gives the client a fixed period to test each milestone against agreed criteria and report defects, after which the milestone is accepted.
Negotiate. Length of the test window, what counts as a blocking defect, and whether use in production counts as acceptance.
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6Fees and payment schedule
Sets the pricing model and ties payments to milestones or monthly invoices.
Negotiate. Deposit size, payment on acceptance versus on delivery, and a cap on hours under time and materials.
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7Intellectual property
Transfers ownership of code written specifically for the client, usually once paid in full, while the developer keeps its pre existing libraries and grants a licence to use them.
Negotiate. Timing of the transfer and the scope of the licence to background code. Clients want it perpetual and transferable.
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8Open source and third party components
Requires the developer to list third party and open source components and to avoid licences that would force the client to publish its own code.
Negotiate. A list of banned licences and a duty to deliver a software bill of materials at handover.
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9Warranty and defect fixing
Promises the software works according to the specification and that defects reported within a warranty period are fixed at no cost.
Negotiate. Length of the warranty period, often 30 to 90 days, and response times for critical defects.
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10Confidentiality
Keeps the client business information and both sides technical information confidential.
Negotiate. Whether the developer may show the project in its portfolio and on what terms.
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11Limitation of liability
Limits each party to direct losses up to an agreed cap, often the total project fee.
Negotiate. Carve outs for confidentiality, IP infringement and data protection, which clients often want outside the cap.
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12Termination and handover
Lets either party end the project and requires payment for work completed and delivery of the source code, credentials and documentation produced so far.
Negotiate. A clear handover list so the client can move to another developer without starting over.
Common mistakes
Why development projects end in disputes
Scope
- What goes wrong
- A one paragraph description and a promise to agree details later
- Better approach
- Attach the specification or user stories and list exclusions
Acceptance
- What goes wrong
- No test period, so the client can withhold the final payment indefinitely
- Better approach
- Fixed test window with deemed acceptance if no blocking defects are reported
Ownership
- What goes wrong
- Silence on IP, which in many countries leaves copyright with the developer
- Better approach
- Written assignment of custom code on full payment, licence to background tools
Changes
- What goes wrong
- Changes agreed in calls and chat messages
- Better approach
- Change request with price and date impact, approved in writing
Handover
- What goes wrong
- Code lives only in the developer account
- Better approach
- Repository, credentials and documentation delivered at each milestone and on exit
| What you compare | What goes wrong | Better approach |
|---|---|---|
| Scope | A one paragraph description and a promise to agree details later | Attach the specification or user stories and list exclusions |
| Acceptance | No test period, so the client can withhold the final payment indefinitely | Fixed test window with deemed acceptance if no blocking defects are reported |
| Ownership | Silence on IP, which in many countries leaves copyright with the developer | Written assignment of custom code on full payment, licence to background tools |
| Changes | Changes agreed in calls and chat messages | Change request with price and date impact, approved in writing |
| Handover | Code lives only in the developer account | Repository, credentials and documentation delivered at each milestone and on exit |
In Signee
Fill it in and send it for signature
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1
Start the draft
Describe the project in one sentence for the AI generator, or start from the Master Services Agreement and Statement of Work in the library.
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2
Add the project details
Fill in parties, fee, milestones, acceptance period and warranty. Missing fields are flagged before sending.
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3
Put the scope in writing
Paste the specification or user stories into a schedule at the end of the agreement in the editor, so scope is part of the signed document.
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4
Sign and track milestones
Send in signing order. After signing, key dates are extracted for reminders.
Save your finished version as your own template with variables, so the next project only needs new names, prices and dates. That is how agencies keep one approved set of terms across every client while the contract management software handles signing, storage and reminders.
This template is not legal advice. Signee is not a law firm. Ownership of code, worker classification and liability rules vary by country and state. For projects of significant value, or where the software is critical to the client business, ask a qualified lawyer to review the agreement before anyone signs.
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Maya Ortiz
SignedFounder, Northwind Studio
Signed Oct 8, 09:12
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2
Leo Grant
Awaiting signatureCTO, Kestrel Outdoor
Reminder sent Oct 10, expires Oct 22
Reminders
Every 2 days
Expires
In 14 days
Authentication
Email link
Software development agreement questions
Who owns the code in a software development agreement
Fixed price or time and materials
What is deemed acceptance
Do I need a separate NDA
Can I sign a software development agreement electronically
Keep reading
Send your development agreement for signature
Draft it from one sentence or from the library, attach the spec and send it in signing order. Plans start at 24 USD a month billed yearly.